0.8.1129.23321
This one is a pretty big update, sorry for it to took so long, but I always found new things which needed to be fixed/reimplemented asap. To be honest, I wouldn’t even upload it now, but rather added some more stuff (first of all, more posts in About section!), but it would take way too much time then, especially considering that apart from new features, there are a lot of bugs fixed as well. Oh, and also, thank you so much for your support! Please, excuse me for not responding in time, sometimes it’s just way too difficult for me to switch contexts… Now, I’ll upload this version, take a breath and try to fix it somehow, at least partially. 
- Appearance:
- Light theme fixed;
- New previews preset for Light theme;
- New White theme added;
- More customizable things (more examples and small gallery are coming);
- Now, themes can be installed as any other content;
- Option to increase the size of title links;
- Lite mode is less annoying (sorry about that!);
- Long promised batch actions!
- Hold Ctrl or Shift and click to enable it, press Escape to go back;
- During multi-selection mode, use right mouse button to switch between active object;
- Various actions including removal, packing, cleaning and fixing UI values;
More will be added later.
- Supported all apart from tracks, user championships and server presets (working on it);
Now, this definitely makes that old Cars Manager thing completely irrelevant. Please, stop using it, it might even be harmful at this point.
- New Mods tab! Still WIP:
- Manage JSGME mods from CM;
- Hard links for mods installation to avoid wasting space;
- Switch between JSGME presets;
- While installing any piece of new content, try to install it as a JSGME mod — this way, you will be able to easily remove it later;
Please, keep in mind existing JSGME limitations — for example, new files added to installed this way car won’t be removed while removing mod.
- Custom Showroom:
- FMOD integration;
Press Y to toggle engine sound or open car params section and adjust values there. But don’t forget to install a special plugin first! Linking with gas pedal is planned, but no promises (I think it should use values like ENGINE_DATA/INERTIA
, but I have no idea how).
- Screenshots are taken in 1920×1080 (plus multiplier) resolution with no regard to window size;
Temporary fix, customizable resolution will beforee available later.
- Tiles issue with high-res screenshots fixed;
- ImageMagick Montage plugin updated;
It consumes twice less RAM than before, and also, now, it won’t take all memory available, but processing might take more time.
- Modify materials from Custom Showroom;
- Fork, replace (as with textures);
- Adjust parameters;
- Patched ksEditor material library is integrated as well;
Shaders still can’t be changed, but maybe I’ll add this option later.
- New lights are white;
- High CPU usage fixed;
- Shaders fixed and improved to be more accurate;
- Hide ground without showroom;
- Generate base textures for color grading LUTs directly from CM;
- New button in settings allowing to reset the most heavy options to save showroom from crashing, but keep most of current settings;
- Dialogs behavior fixed;
- Keys pressed in tool window now work as hotkeys in showroom as well;
- While saving color grading textures, use PNG to save space (otherwise, preset will be too big);
- Save modified model state and wheels positions;
It won’t affect online checksums or the way car looks on a track.
- Some UI changes:
- Car specs tooltips in Quick Drive section;
- Rating and favourite icons in object lists;
- Quick Switches panel behavior reworked;
- Animations reworked with Google guidelines;
- Server presets:
- AC Server Wrapper integration improved:
- Content settings reworked, now supporting packing and local files;
- Packing fixed;
- Option to fit most params at a single tab;
- Pickup mode enabled by default;
- AC settings:
- Toggle messages;
- Toggle VR camera shake;
- Move damage displayer around;
- Car analyzer:
- Obsolete sound detection (works not always though);
- AI shifting points diagnostics fixed;
- Repairing weight and torque/power things got a new, possibly the best, solution;
- Uploading (for sharing replays, for now; more will be ready soon):
- Settings reworked;
- New destinations:
- Dropbox;
- Mega;
- Microsoft OneDrive;
- Yandex.Disk;
- Nothing apart from access tokens are stored;
- Authentication process is optimized;
- All login params can be found in
Authentication.data
instead of Values.data
;
You’ll have to re-login to Google Drive because of it.
- Install content from Microsoft OneDrive as well;
- Copy link to a remote file or local file, switch to Content Manager and press Ctrl+V to install it;
- Race Essentials integration;
- Double-click car, car skin, track or weather in Content section lists to open it in Quick Drive section;
- Curves in drive section enabled by default;
- Changelog loading fixed;
- Track skins;
Some description will be ready a bit later, sorry.
- Some more fancy hints, plus some options for debugging them if you want to test a skin;
- New system configs (some of them) and sets of textures installation support;
- Car packing moved to batch actions, with some options added;
- Settings for some plugins;
- Online timeouts adjusted;
- Notification for installed setups;
- Change filter for cars while changing tyres;
- Track authors per layout;
- Kunos drivers and fonts are labeled;
- Car classes list is now fixed;
- Hold Shift to adjust sliders more accurately (for now, only works with some of them);
- A lot of various UI and core fixes.