hi @x4fab - is it possible to replace a custom showroom "world" texture in CM_Showroom somehow?
Here is what I have found so far. my showoom objects/textures are clickable in the cm showroom. the path to those textures are undefined (think export textures from world objects). not like the car, where the textures are accessible and exportable. I tried to place the texture in the car folder (to link it to the 'local' car showroom view), i tried to follow the track skin and extension conventions for showroom, tried placing the texture in the root showroom folder. none of that worked. I was hoping to understand if there are some extension config entries for replacing shaders that could work on showroom and what that would look like. if we can just read the texture from a directory / car ui preferably. This showroom will be great for car modelers who would like to showcase their cars for release. I can of course rebuild the showroom for every car and author, but its not scalable. it would be perfect as we could then automate the of use the car badge, car name and author logo in the showroom