• Mods
  • Shaders Patch - Dynamic Lights

@x4fab Maybe this could be helpful: in order to see replays with night I have, prior to load a replay, drive in Practice or Hotlap, ... If I don't do this the replay has the light on but is at daytime.

One weird thing is that lights with post-processing in replays at night have a super glare blurry effect.

with pp

without pp:

in my case i try to create a new car configuration and don't work.
With the same name of the car folder and the same name of the kn5, and any of them worked.

Do you have a tutorial?

    tokki43 put the folder car name on ini file...and...check if the "extension" folder is placed in the path where the executable acs.exe is located

    Josh_kerr i will take a look when i raturn home. This folder comes inside of the shaders patch folder or it needs to be downloaded a part?
    Thank you, but a little tutorial or a readme file could help alot to people ;)

    tokki43 here we go! (For the moment, this way)

    1. Open Shaders patch mod folder
    2. Open Extension folder
    3. Open Config folder
    4. Open Cars folder
    5. Copy Peugeot_504 ini file and rename it for ks_corvettec7r
    6. Open this ini file with notepad++
    7. Change first line COLOR=0.8, 0.53, 0.267, 9 ; color and brightness for this one COLOR=0.95, 0.66, 0, 9 ; color and brightness
    8. Save and exit
    9. Enjoy yellow lights
    10. Like this post

    Hello ;)
    v1.20c doesn't work for me.
    I'm stuck with the loading screen.
    V1.19 works fine.

    Hello ;)
    v1.20c doesn't work.
    v1.20c continue Loading and use All my RAM (16go)

    V1.19 works fine.

      v1.20c working fine here but I did not do a clean install (remove 1.19 and install 1.20c) I updated over 1.20c and before installing 1.19 completely have cleaned my AC installation from previous versions.

      Maybe old shader patch files interfere or the update vs clean install makes a difference.

        V1.20c Clean install for me and use all my RAM too (12go)

          You all can always find the very latest version of this patch at the official Discord channel: https://discord.gg/FEztNRE

          Right now is v0.1.21-preview7.zip

          piermario67riva I'm using "Moonlight" weather and PP filter. I made a test with default PP and mid clear weather from Kunos, but it's the same result.

          Paul Thx, i did a test with v1.21 with the same issue.
          After the load of the track and the car, i'm stuck with the loading screen and acs.exe is increasing the use of ram.
          The only thing i can see in the "custom_shaders_patch.log" is that the patch looks for some files in "Documents\Assetto Corsa\cfg\extension" but this directory does not exist.

            Sorry for the lack and unreliability of the updates, but now I got much closer to finishing that Tyres FX thing:

            lmullerhanssen I’ll try to find a way to read configs later, but for now, custom per-car config would do the trick.

            patrod thank you, v21-preview11 should work fine. Please, try it.

            x4fab Thx a lot, this version works perfectly :)

            i downloaded v21, great update.

            small issues, cars with rpm in wheel, like 458gt3 cast the red-light of rpm on the street in cockpit-view. looks strange if you hit the rpm-wall and the tarmac turns red ;)

            if i put SPECULAR_MULTIPLIER high, i can see it better, but is it normal that from far it looks like a round spot and the nearer the car reaches your view (in replay), the round spot gets divided into 2 spots, slowly. should it be like that?

            very good