genaralage oh, you talking about auto-rotation? Yeah, that’s a huge mess, funnily, it’s still the same code that was here, and back then, I wrote it quickly to test shaders before it even had mouse control. I’m going to remake it from scratch into something, hopefully, with a bit of Gran Turismo vibe in it. Randomly moving around some splines, close ups, all customizable, that kind of stuff.
UPD: And, for orbiting, you’d be able to create a closed circular spline the way you want it to be, just one.